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101. Sticky:New dev blog: Re-inventing trails - in EVE Information Portal [original thread]
first! And in other news, very cool and so much math!
- by Jenn Makanen - at 2011.11.25 16:41:00
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102. Looking for advice on 1st item to manufacture - in EVE New Citizens Q&A [original thread]
Mr Chili Palmer wrote: Anshio Tamark wrote: If you fly in Caldari-space, or anywhere crowded with Caldari ships, building and selling Bloodclaw Light Missiles can give you some quick, easy ISK. They cost about 2.5 ISK at most to produce, and...
- by Jenn Makanen - at 2011.11.25 16:31:00
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103. Move Level 4 agents into lowsec - in Player Features and Ideas Discussion [original thread]
Rawls Canardly wrote: Suddenly lowsec becomes popular. AMAZING. Or suddenly people stop subscribing, as they can't be bothered with the risk.
- by Jenn Makanen - at 2011.11.25 15:51:00
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104. Export buy order list in clear text - in Market Discussions [original thread]
http://eve-files.com/chribba/typeid.txt for a list. it's proably pretty much up to date. If you just want to manage your orders, try eve mentat.
- by Jenn Makanen - at 2011.11.25 14:44:00
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105. CCP: New dreads =! balance - in Ships and Modules [original thread]
And people say that hybrids still need buffing....
- by Jenn Makanen - at 2011.11.25 14:22:00
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106. A few Isk saving ideas - in EVE New Citizens Q&A [original thread]
*shrug* My main's about 4 months old. I just clone jump between my int/mem clone and per/will clone when I want to skill up elsewhere. and it's not as bad as you're making out. Most support skills are int/mem. Ship handling and gunnery are per/wp....
- by Jenn Makanen - at 2011.11.25 11:55:00
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107. Toxic cloud weaponized - in Player Features and Ideas Discussion [original thread]
cyndrogen wrote: system wide. Uh, no. To quote Douglas Adams: Space is big. You just won't believe how vastly, hugely, mind- bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanut...
- by Jenn Makanen - at 2011.11.25 11:06:00
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108. A few Isk saving ideas - in EVE New Citizens Q&A [original thread]
Major Trant wrote: ---accurate stuff about having 2 implants at a time--- This is most applicable when you have jump clones. And doesn't apply to the implants that go in slots 6 to 10. It's a lot less painful to get podded when you have 2...
- by Jenn Makanen - at 2011.11.25 11:01:00
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109. Jump Clones for Idiots. - in Skill Discussions [original thread]
1: Get Informorph psychology. 1 level = ability to have 1 jump clone. 2 = 2 clones. and so on. 3 is quick to train to so start there. 2: Get a npc corp (Who have a station with medical) standing to 8. Either by grinding, or by joining a corp that ...
- by Jenn Makanen - at 2011.11.25 10:52:00
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110. New POS-Cube fuel - in Science and Industry [original thread]
slight nerf, as it's going from 15% to 10%. But the price to run is dropping anyway. go read one of the threads on the dev blogs. And before you misread them, no it won't cost 4 times as much for a large tower. the BP creates 40 blocks. a large...
- by Jenn Makanen - at 2011.11.25 00:42:00
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111. Sticky:New dev blog: We came, we sawGǪwe were slaughtered. - in EVE Information Portal [original thread]
Tercius wrote: LCouple questions though, why the need to add those plex to your cargo holds? Nice infusion of extra billions and billions of isk in the economy that we didnt really need. Nope. Plex create no ISK. just move it around
- by Jenn Makanen - at 2011.11.24 17:20:00
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112. Sticky:New dev blog: We came, we sawGǪwe were slaughtered. - in EVE Information Portal [original thread]
Were the plex bought from the market, or spawned from a marketing budget?
- by Jenn Makanen - at 2011.11.24 16:08:00
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113. better weapon for noob - in EVE Trial Citizens Q&A [original thread]
Explosion Velocity: Does my enemy outrun the explosion, in a action movie-tastic fashion, just without the tunnel.
- by Jenn Makanen - at 2011.11.24 15:09:00
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114. capacitor power relay stats twisted? - in Ships and Modules [original thread]
Meta 4: Only available through drops, so limited supply, thus high price. Tech 2: Player manufacturable, so 'unlimited' supply and lower price. Tech 2 might be marked as Meta 5, but it really isn't. it's a completely separate list. Meta 4 are o...
- by Jenn Makanen - at 2011.11.24 15:05:00
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115. Splitting PI Items in 'Items' - in Science and Industry [original thread]
Heh. It was a question I asked (not for pi stuff, but other stuff) a few hours after I first started
- by Jenn Makanen - at 2011.11.24 14:59:00
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116. [CSM] December Summit - Nullsec - Stations, Sov, Resources - in Assembly Hall [original thread]
Some kind of mechanic to make sov in surrounding systems affect how easy it is to drop the sov in a system? So it makes sense to attack multiple systems at once, rather than just the one? High sov indexes in adjacent systems makes it harder, low...
- by Jenn Makanen - at 2011.11.24 13:56:00
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117. Looking for advice on 1st item to manufacture - in EVE New Citizens Q&A [original thread]
Ammo. Just run the numbers, and check the price history before making it. If you're trying to sell Carbonized Lead S, you'll probably be waiting a long time. But phased plasma S will generally sell.
- by Jenn Makanen - at 2011.11.24 13:52:00
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118. Splitting PI Items in 'Items' - in Science and Industry [original thread]
You can split them. Hold down shift, then drag the big stack and drop it. it'll ask how many you want to move.
- by Jenn Makanen - at 2011.11.24 13:47:00
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119. Supercaps in low - in Warfare & Tactics [original thread]
Heh. Someone who's not just a forum alt should create a 'supercap kills' channel, to broadcast locations of dumb singleton supercap pilots ;)
- by Jenn Makanen - at 2011.11.23 13:19:00
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120. ISK for real money... - in EVE Trial Citizens Q&A [original thread]
Telegram Sam wrote: Ships and fittings that are destroyed in PVE and PVP are isk that are vaporized. They're gone and they're not coming back into the game economy. bzzzzt, wrong. Common misconception though. They're goods being destroyed,...
- by Jenn Makanen - at 2011.11.22 21:47:00
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